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    • Fanmade
      • Anti Group Tendencies
        • Page 1
        • Life as an “Anti-Group”
        • Afterword
      • Burnout
        • Page 1
        • Afterword
      • Empathy
        • Page 1
        • Afterword
      • Friendswithyou
        • Origins in Miami: Seeds of a Playful Universe (2002–2004)
        • Building a World of Play: Interactive Installations (2005–2009)
        • Rainbow City: Exploding onto the Global Stage (2010–2012)
        • Animism, Art, and “Happy Virus”: A Philosophy of Play
        • Collaborations and Pop Culture Crossovers (2013–2017)
        • Post-Internet Explorations: From Virtual Worlds to NFTs (2015–2022)
        • Conclusion: Pop Spiritualists in a Connected Era
      • From Dada Collages To Ai Art
        • Introduction and Personal Motivation
        • Dadaism: Collage and the Original “Anti-Art” Movement
        • AI-Generated Art: Algorithms as the New Collage
        • Comparing Dadaism and “AI-Artism”
        • Modality and Technique: Collage vs. Computation
        • Origins and Intentions: Art Movement vs. Tech Innovation
        • Reception and Cultural Impact: Anti-Art Manifesto vs. Existential Disruption
        • Outcomes and Future Trajectories: Lessons from Dada for AI Art
        • Conclusion: Art, AI, and Accessibility – A Personal Reflection
      • Lights Sound Printing
        • Page 1
        • Lighting: High Color Fidelity vs. Spectral Restriction
        • Audio: Theatre Mic Techniques for a Hybrid D&D Game
        • Digital Fabrication: From Desktop 3D Printing to Stage-Size Scenery
        • Conclusion: Personal Reflections on Tech in Theatre
      • Littlespaces
        • Overalls and Feeling Small
        • Voluntary vs. Involuntary Age Regression
        • Stress, Comfort, and Little Space
        • Age Regression vs. Age Play
        • The ABDL Identity and Spectrum
        • Community Norms, Safety, and Stigma
        • Unpacking Misconceptions
        • Afterword
      • Monoline
        • Origins, Purpose, and Brief History
        • Shel Silverstein’s Expressive Monoline Style
        • From Viral Outlines to Indie Cartoons: Monoline’s Digital Revival
        • Bridging Traditional and Digital: Community Art and Personal Practice
        • The Commercial and Algorithmic Appeal of Monoline
        • Communities and Culture: Constraints as a Creative Identity
        • Conclusion and Personal Reflections
        • Afterword
      • Never Have I Ever: Kinks
        • About Me
        • Aromantic Asexual Autonomy
        • A Space for Kink Exploration: Trials in Tainted Space
        • Consent and Customization in a Kinky Universe
        • From Kink Exploration to Relational Ethics
        • Doe Steele: The Trials in Tainted Space
        • Opening Up on Mhen’ga: Amber Changes the Game
        • Crew as Community
        • Relationship Anarchy Among the Stars
        • Afterword
      • Ps1lowpoly
        • Page 1
        • Early Low-Poly 3D: Console Limitations Shaping an Aesthetic
        • From Quirk to Art Form: Low-Poly Revival and Nostalgia
        • Modern Low-Poly in Contemporary Media and Art
        • Super Mario 64
        • Indie Animators and Series
        • Comedy Skits and Memes
        • Cozy vs. Creepy
        • Interview with an Appreciator
        • Conclusion
        • Afterword Fave (Interviewee)
      • Saved My Life
        • My Relationship With Food
        • My Trip to the Hospital
        • What My Journey Looks Like Now
        • Re-Learning My Purpose
        • Afterword
      • Slowart
        • Additive
        • Subtractive (Decay)
        • Performative
        • Slow-Change (Growth)
        • Latent Activation
        • Pilgrimage
        • Witnessing
        • Conclusion: Embracing the Art of Slow Moments
      • The Life Death And Afterlife Of Mannequins
        • I. The Enduring Allure of Mannequins
        • II. The Material and Historical Trajectory of Mannequins
        • Evolution from Functional Forms to Lifelike Figures
        • The Fiberglass Revolution: Durability and Mass Production
        • III. Mannequins as Cultural Artifacts: From Discarded to Desired
        • The Paradox of Invisibility and Persistent Presence
        • Sustainable Second Lives: The Mannequin Madness Model (Judi Henderson)
        • Table 2: Case Studies of Mannequin Reuse
        • The Uncanny Valley: Mannakin Hall as Experiential Art (Roz Edwards)
        • IV. Mannequins in the Human Imagination: Companionship and Projection
        • V. Reflections on Mannequin Endurance: A Personal Synthesis
      • Valentine
        • Page 1
        • A Sweet Gesture After Lockdown
        • Yearning vs. Attraction
        • Thought Experiments with a Safety Net
        • The Fun of Shipping (Even for the Aro-Ace Crowd)
        • Conclusion: Choose Your Own Valentine
    • Original
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  • Stories
    • Fanmade
      • Daggerheart
        • CiCi
          • Page 1
          • Page 2
      • Dnd
        • Azurion Nightfall
          • Page 1
        • Little
          • Page 1
      • History
        • Prahlada and Malala
          • Page 1
          • Page 2
          • Page 3
          • Page 4
          • Page 5
          • Page 6
          • Page 7
          • Page 8
          • Page 9
          • Page 10
      • My Little Pony
        • Stellar Redux
          • Page 1
          • Page 2
          • Page 3
          • Page 4
      • Pathfinder
        • Occupation on Vesk 3
          • Page 1
          • Page 2
          • Page 3
          • Page 4
      • Satisfactory
        • Everroot
          • Page 1
        • Reaper and ADA
          • Chapter 1
          • Chapter 2
          • Chapter 3
          • Chapter 4
          • Chapter 5
          • Chapter 6
          • Chapter 7
          • Chapter 8
      • Star Trek
        • USS Mesa
          • Page 1
          • Page 2
          • Page 3
      • Star Wars
        • Protocols and Princesses
          • Page 1
        • Shakka'Dira
          • Page 1
          • Page 2
          • Page 3
          • Page 4
          • Page 5
          • Page 6
          • Page 7
          • Page 8
          • Page 9
      • Trolls
        • Rave and Relaxation
          • Page 1
    • Original
      • Neon Fairy Lights
        • Main Story
          • Page 1
          • Page 2
          • Page 3
          • Page 4
          • Page 5
          • Page 6
          • Page 7
          • Page 8
          • Page 9
          • Page 10
          • Page 11
          • Page 12
          • Page 13
          • Page 14
          • Page 15
      • Northern Lights
        • Main Story
          • Page 1
          • Page 2
          • Page 3
          • Page 4
          • Page 5
          • Page 6
      • Virtual World
        • Commands
          • 01 Bash
          • 02 Cat
          • 03 Ping
          • 04 Mint
          • 05 Vi
          • 06 Echo
          • 07 Dig
          • 08 Tar
          • 09 Sudo
          • 10 Kali
          • 11 Nano
          • 12 RPM
          • 13 Tail
          • 14 Grep
          • 15 Cron
          • 16 Alma
          • 17 Shell
          • 18 Yaml
          • 19 Sed
          • 20 Curl
        • Five Stories
          • 01 Cautious 01
          • 02 Desperate 01
          • 03 Fading 01
          • 04 Cautious 02
          • 05 Indifferent 01
          • 06 Gentle 01
          • 07 Cautious 03
          • 08 Desperate 02
          • 09 Fading 02
          • 10 Cautious 04
          • 11 Indifferent 02
          • 12 Gentle 02
          • 13 Cautious 05
          • 14 Desperate 03
          • 15 Fading 03
          • 16 Cautious 06
          • 17 Indifferent 03
          • 18 Gentle 03
          • 19 Cautious 07
          • 20 Desperate 04
          • 21 Fading 04
          • 22 Cautious 08
          • 23 Indifferent 04
          • 24 Gentle 04
          • 25 Cautious 09
          • 26 Desperate 05
          • 27 Fading 05
          • 28 Cautious 10
          • 29 Indifferent 05
          • 30 Gentle 05
          • 31 Cautious 11
          • 32 Desperate 06
          • 33 Fading 06
          • 34 Cautious 12
          • 35 Indifferent 06
          • 36 Gentle 06
        • Main Story
          • Page 1
          • Page 2
          • Page 3
          • Page 4
          • Page 5
          • Page 6
          • Page 7

About Me

Growing up, I often found myself at odds with social rituals that others treated as harmless fun. A prime example is the party game “Never Have I Ever.” In this icebreaker, a person declares something they have never done, and all those who have done it must acknowledge it (e.g. by lowering a finger or taking a drink). Superficially, it’s a playful contest of past experiences. Yet I experienced it as something else entirely: an exercise in social conformity and performance. For someone like me, an aromantic asexual (aro-ace) who has few “wild” experiences to boast (not the case for all aro-aces, but still) the game quickly became a minefield of othering. It seemed almost designed to single out anyone deviant from the sexual norm, placing them on display. Under the pressure of that circle of peers, each prompt of “Never have I ever…” felt less like a quirky confession and more like a spotlight on my differences. I remember cringing as the usual prompts devolved into stereotypes or trivial traits (people scrambling to think of anything they hadn’t done, no matter how inane), and feeling intensely alienated. Instead of bonding through shared secrets, I felt cornered, expected either to perform along with the group or to be marked by my abstentions.

My reaction in those moments came from a deep need to protect my autonomy. When it felt like someone was pushing me, a stubborn no rose up inside. If peers turned up the pressure, urging me to play along, raise a hand, or take a drink, every part of me resisted. I don't drink, and I would rather stay completely silent at these types of games, and often did.

The same pattern showed up in other party games. Truth or dare never felt like a light chance to cut loose; it felt like a set of unwanted choices. I almost always chose truth, since the alternative meant handing my agency to someone else's dare, which I found intolerable. Even outside sexual contexts, I bristle at being told what to do for the sake of group amusement. At a recent baby shower, I didn’t play their themed Pictionary, drawing a baby-themed prompt on command, because of the lack of personal interest. I know that may sound like being a stick in the mud, but experience has taught me that without authentic buy-in, even a trivial task can leave me uneasy. In short, I have a nearly visceral need for autonomy in what I do, especially when activities carry social expectations around intimacy or self revelation.

What began as a simple dislike of Never Have I Ever in my teens now appears, in hindsight, as an early clue to a core aspect of my identity. The same forces that made that game so distressing (peer pressure around sexual norms, the demand to perform or conform) also underlie my lifelong friction with traditional romantic relationships. It is shockingly similar to why I don’t “do well” in relationships either. Both arenas (party games and dating rituals) seemed rife with unspoken rules and scripted behaviors that I never consented to yet was somehow expected to follow. For example, in relationships, I’ve struggled with the arbitrary “rules” that distinguish a romantic relationship from a close friendship. If those rules were left unexplained (“it’s just what couples do”), it troubled me. Beyond that, if the rules were explained, it ickified the whole dynamic. Being told that now I had to hold hands, or use certain terms of endearment, or check in constantly, simply because we’d crossed an invisible threshold into “dating…” It felt utterly absurd. I often reacted by deliberately not doing those things, almost in defiance, even when no harm was meant by my partner. The result turned toxic, as one might expect. But I understand now, I was grappling, clumsily, with what I now recognize as an intense aversion to prescriptive relationship norms. If I perceive that someone wants something from me in a relationship “just because” it’s the done thing, I instinctively balk. It starts to feel performative (since, as an aro-ace, those actions don’t come naturally), and soon it feels “against my consent,” as even a small gesture or even my own perceived idea of what they want can become draining under those conditions. My consent, I’ve learned, isn’t just about big-ticket physical intimacy; it’s implicated in every expectation, every label, every time I’m told “you’re supposed to…” without having freely chosen it.