… //Online and In-Person Are Different
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    • Fanmade
      • Anti Group Tendencies
        • Page 1
        • Belonging & Community
        • Meaning & Purpose
        • Identity & Self-Definition
        • Structure & Certainty
        • Catharsis & Emotional Outlet
        • Leadership & Guidance
        • Life as an “Anti-Group”
        • Afterword
      • Burnout
        • Page 1
        • Afterword
      • Clothes Are Clothes
        • Introduction: Clothing, Naming, and the Problem of Categories
        • I. Crossdressing, Feminine Clothes, and the Accuracy of the Words
        • II. Aesthetic Practice Rather Than Gender Performance
        • III. Gendered Dress Codes and the Social Friction of Events
        • IV. Being Read as Male, Being Misread, and Pronouns
        • V. Inclusive Language, Humor, and Reducing Social Friction
        • VI. Assumptions, Origin Stories, and the Stakes of "Just Wear Pants"
        • VII. What I Want to Claim
      • Empathy
        • Page 1
        • Afterword
      • Friendswithyou
        • Origins in Miami: Seeds of a Playful Universe (2002–2004)
        • Building a World of Play: Interactive Installations (2005–2009)
        • Rainbow City: Exploding onto the Global Stage (2010–2012)
        • Animism, Art, and “Happy Virus”: A Philosophy of Play
        • Collaborations and Pop Culture Crossovers (2013–2017)
        • Post-Internet Explorations: From Virtual Worlds to NFTs (2015–2022)
        • Conclusion: Pop Spiritualists in a Connected Era
        • Afterword
      • From Dada Collages To Ai Art
        • Introduction and Personal Motivation
        • Dadaism: Collage and the Original “Anti-Art” Movement
        • AI-Generated Art: Algorithms as the New Collage
        • Comparing Dadaism and “AI-Artism”
        • Modality and Technique: Collage vs. Computation
        • Origins and Intentions: Art Movement vs. Tech Innovation
        • Reception and Cultural Impact: Anti-Art Manifesto vs. Existential Disruption
        • Outcomes and Future Trajectories: Lessons from Dada for AI Art
        • Conclusion: Art, AI, and Accessibility – A Personal Reflection
      • Healing from Trauma
        • Page 1
        • The Reaction Before the Origin Story
        • The Question I Cannot Fully Answer
        • The Earlier Papers, for Readers Who Are New Here
        • The Video That Made Me Want to Write This
        • The Trauma in the Middle
        • What Actually Healed
        • The Middle Path: Not Erasure, Not Perseveration
        • Afterword
      • Lights Sound Printing
        • Page 1
        • Lighting: High Color Fidelity vs. Spectral Restriction
        • Audio: Theatre Mic Techniques for a Hybrid D&D Game
        • Digital Fabrication: From Desktop 3D Printing to Stage-Size Scenery
        • Conclusion: Personal Reflections on Tech in Theatre
        • Afterword
      • Littlespaces
        • Overalls and Feeling Small
        • Voluntary vs. Involuntary Age Regression
        • Stress, Comfort, and Little Space
        • Age Regression vs. Age Play
        • The ABDL Identity and Spectrum
        • Community Norms, Safety, and Stigma
        • Unpacking Misconceptions
        • Afterword
      • Mannequins
        • I. The Enduring Allure of Mannequins
        • II. The Material and Historical Trajectory of Mannequins
        • Evolution from Functional Forms to Lifelike Figures
        • The Fiberglass Revolution: Durability and Mass Production
        • III. Mannequins as Cultural Artifacts: From Discarded to Desired
        • The Paradox of Invisibility and Persistent Presence
        • Sustainable Second Lives: The Mannequin Madness Model (Judi Henderson)
        • Case Studies Of Mannequin Reuse
        • The Uncanny Valley: Mannakin Hall as Experiential Art (Roz Edwards)
        • IV. Mannequins in the Human Imagination: Companionship and Projection
        • V. Reflections on Mannequin Endurance: A Personal Synthesis
      • Monoline
        • Origins, Purpose, and Brief History
        • Shel Silverstein’s Expressive Monoline Style
        • From Viral Outlines to Indie Cartoons: Monoline’s Digital Revival
        • Ghs
        • Joel Haver
        • Ginjaninjaowo
        • Matthew Mccleskey
        • Thatoneguysanimations
        • Uzumaki Tegaki Clip
        • Shermys Forest And A Kind Remark
        • Bridging Traditional and Digital: Community Art and Personal Practice
        • The Commercial and Algorithmic Appeal of Monoline
        • Communities and Culture: Constraints as a Creative Identity
        • Conclusion and Personal Reflections
        • Afterword
      • Never Have I Ever: Kinks
        • About Me
        • Aromantic Asexual Autonomy
        • A Space for Kink Exploration: Trials in Tainted Space
        • Consent and Customization in a Kinky Universe
        • From Kink Exploration to Relational Ethics
        • Doe Steele: The Trials in Tainted Space
        • Opening Up on Mhen’ga: Amber Changes the Game
        • Crew as Community
        • Relationship Anarchy Among the Stars
        • Afterword
      • Pronoun Page
        • How to Read This Page
        • The Legend Is the Argument
        • Word Soup, Not a Cage
        • Why Precision Became Necessary
        • The Page as Self-Clarification
        • Online and In-Person Are Different
        • A Virtual Girl
        • Pronouns as Recognition
        • Okay, Habit, and Singling Out
        • Warmth Is Not Ownership
        • Labels That Claim Too Much
        • Affection Is Not Romance
        • Consent as an Ongoing Conversation
        • A History Without Demanded Disclosure
        • The Exception That Proves the Rule
        • Conclusion: A Self-Protective Language System
      • Ps1lowpoly
        • Page 1
        • Early Low-Poly 3D: Console Limitations Shaping an Aesthetic
        • From Quirk to Art Form: Low-Poly Revival and Nostalgia
        • Modern Low-Poly in Contemporary Media and Art
        • Super Mario 64
        • Indie Animators and Series
        • Comedy Skits and Memes
        • Cozy vs. Creepy
        • Interview with an Appreciator
        • Conclusion
        • Afterword Fave (Interviewee)
      • Saved My Life
        • My Relationship With Food
        • My Trip to the Hospital
        • What My Journey Looks Like Now
        • Re-Learning My Purpose
        • Afterword
      • Slowart
        • Page 1
        • Additive
        • Subtractive (Decay)
        • Performative
        • Slow-Change (Growth)
        • Latent Activation
        • Pilgrimage
        • Witnessing
        • Conclusion: Embracing the Art of Slow Moments
      • Valentine
        • Page 1
        • A Sweet Gesture After Lockdown
        • Yearning vs. Attraction
        • Thought Experiments with a Safety Net
        • The Fun of Shipping (Even for the Aro-Ace Crowd)
        • Conclusion: Choose Your Own Valentine
        • Afterword
    • Original
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  • Stories
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      • Daggerheart
        • CiCi
          • Page 1
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      • Dnd
        • Azurion Nightfall
          • Page 1
        • Little
          • Page 1
      • History
        • Prahlada and Malala
          • Page 1
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          • Page 4
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          • Page 7
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          • Page 9
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      • My Little Pony
        • Stellar Redux
          • Page 1
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          • Page 3
          • Page 4
      • Pathfinder
        • Occupation on Vesk 3
          • Page 1
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      • Satisfactory
        • Everroot
          • Page 1
        • Reaper and ADA
          • Chapter 1
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          • Chapter 3
          • Chapter 4
          • Chapter 5
          • Chapter 6
          • Chapter 7
          • Chapter 8
      • Star Trek
        • USS Mesa
          • Page 1
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          • Page 3
      • Star Wars
        • Protocols and Princesses
          • Page 1
        • Shakka'Dira
          • Page 1
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          • Page 3
          • Page 4
          • Page 5
          • Page 6
          • Page 7
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      • Trolls
        • Rave and Relaxation
          • Page 1
    • Original
      • Motes and Mycelium
        • Main Story
          • Page 1
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      • Neon Fairy Lights
        • Main Story
          • Page 1
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      • Northern Lights
        • Main Story
          • Page 1
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      • Virtual World
        • Commands
          • 01 Bash
          • 02 Cat
          • 03 Ping
          • 04 Mint
          • 05 Vi
          • 06 Echo
          • 07 Dig
          • 08 Tar
          • 09 Sudo
          • 10 Kali
          • 11 Nano
          • 12 RPM
          • 13 Tail
          • 14 Grep
          • 15 Cron
          • 16 Alma
          • 17 Shell
          • 18 Yaml
          • 19 Sed
          • 20 Curl
        • Five Stories
          • 01 Cautious 01
          • 02 Desperate 01
          • 03 Fading 01
          • 04 Cautious 02
          • 05 Indifferent 01
          • 06 Gentle 01
          • 07 Cautious 03
          • 08 Desperate 02
          • 09 Fading 02
          • 10 Cautious 04
          • 11 Indifferent 02
          • 12 Gentle 02
          • 13 Cautious 05
          • 14 Desperate 03
          • 15 Fading 03
          • 16 Cautious 06
          • 17 Indifferent 03
          • 18 Gentle 03
          • 19 Cautious 07
          • 20 Desperate 04
          • 21 Fading 04
          • 22 Cautious 08
          • 23 Indifferent 04
          • 24 Gentle 04
          • 25 Cautious 09
          • 26 Desperate 05
          • 27 Fading 05
          • 28 Cautious 10
          • 29 Indifferent 05
          • 30 Gentle 05
          • 31 Cautious 11
          • 32 Desperate 06
          • 33 Fading 06
          • 34 Cautious 12
          • 35 Indifferent 06
          • 36 Gentle 06
        • Main Story
          • Page 1
          • Page 2
          • Page 3
          • Page 4
          • Page 5
          • Page 6
          • Page 7

Online and In-Person Are Different

The online and in-person split matters because those spaces feel quite different to me. Online, I’m a bit more anonymous, no longer attached to any conceptual model of a body or personhood. A lot of it comes from roleplay experience. Here, roleplay means informal text-based play, not necessarily acting, gaming, or sexual roleplay. It can be as simple as typing an action between asterisks, like *hugs you*, to create a playful gesture in conversation. Roleplay is the way to play pretend, and in online spaces that often looks like texting back and forth and even describing actions or scenes with narrative style text within a conversation. Writing something like *pats your head* means that the person on the other end of the internet conversation feels that gesture based on my roleplay message.

When I say online, I mean the internet generally. I wouldn’t mind being seen as more feminine in any space that I occupy online. Even here, on this website! Though I share real pictures of myself in Original Newsletters, I still like the feeling of being unbound by perceptions. Sorry if that “breaks the magic” for anyone, but I really do prefer or at least skew more feminine online.

In person, the situation changes. As this paper is an extension of “Clothes Are Clothes,” it indeed is my in-person interactions. My gender, and parts of my presentation like posture and vocal inflections, are masculine or sometimes agender, without gender, in person. Sure, I dress feminine, or as the paper identified, specifically skirts and dresses, but in person I lean more “he/it” than anything else.

@katsumi_maki’s Avatar

@katsumi_maki

Names

  • Dan
  • Katsumi Maki
  • …

Pronouns

  • he/him
  • it/its
  • …
  • she/her

Words

Ways to refer to me

  • man
  • …
  • girl
  • …

Group terms

  • boys
  • …
  • girlies
  • …
@katsumi_maki’s Avatar

@katsumi_maki

A Virtual Girl.

Pronouns and words are separated between In-person, Online, or In-person/Online. In-person only infers that the term is not really for online (and vice-versa). Terms that are Okay are for terms you shouldn't go out of your way to refer to me with, but it's fine if you do by habit.

Avoid and Never are for words or conversation topics to either avoid (or approach with caution) or never talk about, respectively.

Age: 26

My local time is loading…

  • Asexual
  • Aromantic
  • Agender
  • A rectangular flag with four equal-width horizontal stripes: black, grey, white, purpleA rectangular flag with five equal-width horizontal stripes: green, light green, white, grey, blackA rectangular flag with seven equal-width horizontal stripes: black, grey, white, lime green, white, grey, black

Names

  • Dan
  • Katsumi Maki
  • Katsumi
  • Maki
  • Sweetie Bot

Pronouns

  • he/him
  • it/its
  • they/them
  • she/her

Links

  • bA3
  • Pronouns.page/@katsumi_maki

Words

Honorifics

  • Mr.
  • Professor
  • Sir
  • [no honorific]
  • Mx.
  • Ms.
  • Ma’am
  • Madam
  • Princess

Ways to refer to me

  • man
  • boy
  • buddy
  • dude
  • person
  • friend
  • girl
  • girlfriend
  • bbg
  • boo
  • sister
  • darling
  • princess
  • daughter
  • honey
  • boyfriend
  • husband

Group terms

  • boys
  • dudes
  • guys
  • folks
  • besties
  • girlies
  • ladies
  • queens
  • trio
  • triad
  • gang
  • polycule
  • throuple
  • threesome
  • honey in the middle

Content boundaries

  • SA/harassment
  • Self-harm
  • Kissing
  • Assumed consent; no confirmation
  • Orgy/Threesomes+
  • Gore/Blood
  • Pedo
  • R34 of any fandom except anime
= Okay
custom, added by the user:= In-Person= In-Person/Online= Online= Avoid= Never
Card created: 2026-07-09Card last updated: 2026-07-23

I’m not sure the split would be about authenticity. I am switching masks when I go online. I have quite a few masking techniques, some of which I’ve purposefully distanced myself from, others I will do depending on the crowd I am surrounded by, and even more yet that I do because I enjoy the safety they bring or the persona I’m able to adopt when using them.

I feel authentic as a virtual girl, but that is also because I’ve put a lot of time and effort into adopting, embodying, and otherwise envisioning myself as this peppy, optimistic, playful feminine aura when on the internet. The online conversations I’ve had with people have been influenced by the dialog I use on the internet, and that is tied to this side of myself that I have grown. It feels natural, but maybe to an outside observer, it could look like acting. Let’s call it “method acting,” where I really do get into the mindset of that virtual girl and hear my internet voice in a different way than my real world voice would speak.

My online self feels freer because it’s not attached to my body. Lots of users on the internet feel that anonymity because it’s the internet. That can lead to good things, to bad things, all things, really.

@katsumi_maki’s Avatar

@katsumi_maki

Names

  • Dan
  • Katsumi Maki
  • Katsumi
  • Maki
  • …
@katsumi_maki’s Avatar

@katsumi_maki

A Virtual Girl.

Pronouns and words are separated between In-person, Online, or In-person/Online. In-person only infers that the term is not really for online (and vice-versa). Terms that are Okay are for terms you shouldn't go out of your way to refer to me with, but it's fine if you do by habit.

Avoid and Never are for words or conversation topics to either avoid (or approach with caution) or never talk about, respectively.

Age: 26

My local time is loading…

  • Asexual
  • Aromantic
  • Agender
  • A rectangular flag with four equal-width horizontal stripes: black, grey, white, purpleA rectangular flag with five equal-width horizontal stripes: green, light green, white, grey, blackA rectangular flag with seven equal-width horizontal stripes: black, grey, white, lime green, white, grey, black

Names

  • Dan
  • Katsumi Maki
  • Katsumi
  • Maki
  • Sweetie Bot

Pronouns

  • he/him
  • it/its
  • they/them
  • she/her

Links

  • bA3
  • Pronouns.page/@katsumi_maki

Words

Honorifics

  • Mr.
  • Professor
  • Sir
  • [no honorific]
  • Mx.
  • Ms.
  • Ma’am
  • Madam
  • Princess

Ways to refer to me

  • man
  • boy
  • buddy
  • dude
  • person
  • friend
  • girl
  • girlfriend
  • bbg
  • boo
  • sister
  • darling
  • princess
  • daughter
  • honey
  • boyfriend
  • husband

Group terms

  • boys
  • dudes
  • guys
  • folks
  • besties
  • girlies
  • ladies
  • queens
  • trio
  • triad
  • gang
  • polycule
  • throuple
  • threesome
  • honey in the middle

Content boundaries

  • SA/harassment
  • Self-harm
  • Kissing
  • Assumed consent; no confirmation
  • Orgy/Threesomes+
  • Gore/Blood
  • Pedo
  • R34 of any fandom except anime
= Okay
custom, added by the user:= In-Person= In-Person/Online= Online= Avoid= Never
Card created: 2026-07-09Card last updated: 2026-07-23

When an online-only term crosses into real life, the feeling depends on who is in the room. Especially if they know my online self, then I wouldn’t really be upset by it. My mind would more likely turn to think about how others would react, especially those who don’t know my online self. That’s the divide. If I was in a room completely with people who knew me online, and that happens, then by all means, they can call me “Katsumi Maki,” sometimes because they just don’t know my real name or it doesn’t come to them as quickly. But that’s a different space to be in.

In this day and age, it’s not really that strange to see online conversations as different from in-person ones. Heck, people speak differently over email than they do text or voice. It’s pretty well known, so even though being “a virtual girl” has its own specificity, I don’t think it stretches too far beyond the imagination when I tell people that I act differently online than I do in person.

For the most part, even the most casual internet users could still be able to picture that “chronically online” people have their own way of navigating the internet, even if it flies a bit over the heads of a casual user. I do not only mean “online too much” as an insult. Chronically online users are ones that are enveloped in internet-specific language, humor, roleplay, fandom, and social habits. Basically, they’re easy to identify because they use the internet in a much greater capacity (and thus with higher levels of devotion to or knowledge about topics on the internet). If people try to treat my online self in the same way as they treat my real self, then I just assume they are trying to be respectful. I’ll probably tone down my playfulness, because I’m not forcing play on anybody.

That distinction also explains why she/her is online-only. Some people reached out to ask my pronouns after they saw my social profile go from no description to a very short, three-word description (A Virtual Girl), which was nice, but most of the people reaching out were in-person friends that I would just tell them my same preference for he/him in person. She/her in person is just the wrong term. It would confuse those who know I use he/him, it could confuse those who assume I use he/him, and I don’t make any effort to present myself in any culturally feminine way other than wearing skirts and dresses (and fashion changes quickly).